Hour of Code: KIBO the Playful Animal
In this lesson, students will turn KIBO into a playful animal that moves in response to a program the children create. Students can also experiment with KIBO’s input and output options to take their creative animal further.
Create a playful KIBO animal that moves, beeps, and sings!
Decorate a robot animal and give it a program that represents the animal’s movements, sounds, and expressiveness to bring your animal to life.
Did you enjoy your KIBO Animal activity?
If so, please go to code.org/api/hour/finish. From here, you will be able to:
– Share your experience on social media that you completed the Hour of Code
– Receive a certificate that you completed the Hour of Code
– See leaderboards about which countries/cities have the highest participation rates in Hour of Code activities